Directions for using turtle (or it's clone csturtle)

 

Python has a library called turtle that is part of the standard python installation. We strongly encourage you to use this library. To use it, you need only type:

 

from turtle import *

 

You can type this right in the python interpreter to experiment with turtle graphics or, better yet, include this line at the top of your program and then use turtle drawing commands in your program!

Note: In the turtle package when you run a program with turtle commands, a special window will open where the drawing will take place. If you run the program again, that same window will be used again. However, when you want to finally close that drawing window, you must first type done() at the IDLE prompt. Then you can can close the window (for example, by clicking on the red circle at the top left of the window on a Mac).

If turtle is not installed on your machine for some odd reason, click here to learn about a "clone" called csturtle that you can easily download.

 

The commands available in turtle (and csturtle) are given below.

 

degrees()

Sets the angle input method to degrees. All following angle inputs are assumed to be degree measures. This is the default setting.

 

radians()

Sets the angle input method to radians. All following angle inputs are assumed to be radian measures.

 

reset()

Resets everything to the default values, and clears the canvas. After a call to reset, the canvas will be in exactly the same state as it was when the import command was called: you will have a blank canvas will the turtle (colored black with fill set to 0) pointing to the right at the center (heading = 0.0).

 

clear()

Erases the entire canvas and redraws the turtle. Does not move the turtle.

tracer(flag)

Evaluates flag and if flag evaluates to False, turns the turtle off. Turning the turtle off makes the turtle disappear and makes drawing MUCH faster. However, this command seems to behave erratically in csturtle. Drawing commands are still executed without the turtle, and lines are still drawn when the turtle is moved. Use up and down to turn drawing on and off, or just use the setx, sety, or goto functions to move without drawing.

 

forward(distance)

Moves the turtle forward distance, drawing a line behind the turtle. The line will be drawn even if the turtle is turned off.

 

backward(distance)

Moves the turtle backward distance, drawing a line along the path taken. The line will be drawn even if the turtle is turned off.

 

left(angle)

Turns the turtle left by angle. If degrees has been called (the default), angle will be used as a degree measure; if radians has been called, angle will be interpreted as a measure in radians.

 

right(angle)

Turns the turtle right by angle. If degrees has been called (the default), angle will be used as a degree measure; if radians has been called, angle will be interpreted as a measure in radians.

 

up()

Stops all drawing. Until down is called, nothing will be drawn to the screen. Cursor movement will still take effect, however.

 

down()

Resumes drawing after a call to up. Commands between the up and down statements will not be drawn, but commands after the down statement will appear as normal.

 

width(width)

Sets the width of the line drawn using the forward and backward commands.

 

color(*args)

Changes the current color. The current color is used for drawing lines using forward and backward, as well as for filling shapes when fill(0) is called after fill(1). The color can be given as a single color string (as in color("blue"), color("chocolate"), color("peru"), color("#a0df00"), or color("#1dead1")), a three-tuple of rgb float values (as in color((0.1,0.5,0.9)) or color((95/255., 12/255., 9/255.))), or as three separate rgb float arguments (as in color(0.1,0.5,0.9) or color(32/255., 203/255., 96/255.)).

 

fill(flag)

Used to fill shapes. First, call fill(1), then proceed to draw the outline of the shape to be filled. After the shape is done, call fill(0). A line will be drawn from the current turtle position to the position of the turtle when the fill(1) command was called, and the resulting polygon will be filled with the current color (the color of exterior lines will also be changed). If any interior angle in the resulting polygon is greater than 180°, however, the resulting filled polygon will only include the first two line segments after the fill(1) statement, forming a triangle.

 

heading()

Returns the current heading of the turtle, in degrees counterclockwise from horizontal right. If radians has been called, the measure will be in radians.

 

setheading(angle)

Sets the heading of the turtle to angle. Whether angle is interpreted as degrees or radians depends on whether radians or degrees has been called most recently.

 

window_width()

Returns the width of the current window, in pixels.

 

window_height()

Returns the height of the current window in pixels.

 

position()

Returns the position of the turtle as a 2-element list. Coordinates are relative to the origin, which by default is in the middle of the window.

 

setx(xpos)

Changes the x-coordinate of the turtle to xpos. This moves the turtle horizontally and draws a line from the beginning to the end of the movement. The movement is relative to the coordinate axis, not the current position of the turtle. The turtle's heading is unchanged.

 

sety(ypos)

Changes the y-coordinate of the turtle to ypos. This moves the turtle vertically and draws a line from the beginning to the end of the movement. The movement is relative to the coordinate axis, not the current position of the turtle. The turtle's heading is unchanged.

 

goto(x, y)

Moves the turtle from the current position to the location x, y along the shortest linear path between the two locations (i.e. a direct line between the current position and (x,y)). It draws a line behind the turtle along the path taken. The movement is relative to the coordinate axis, not the current position of the turtle. The turtle's heading is unchanged.